Entropy in gaming
Roleplaying games began from wargames, which were a power fantasy of commanding armies to do or die in service of inscrutable and whimsical causes. Naturally, roleplaying games trended toward more individualistic power fantasies - the eternal staircase of character improvement and "leveling up."
Recently, I've seen a game about entropy. The opposite of a power fantasy, it's an inevitably fatal struggle against the great specter.
That inspired me to try writing my own game of gradual dwindling, people clinging to power despite the knowledge that it one day will slip from their grasp. That theme got me thinking about Elric of Melnibone, and that in turn turned my thoughts to Atlantis.
What better metaphor for hubris and mortality than the demise of Atlantis?
So I wrote this. Make what you will.
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Get atlantean hobos
atlantean hobos
Everyone eventually ends up a lich. If you're lucky, you still will be able to walk and talk ...
Status | Released |
Category | Physical game |
Author | @tibbius@dice.camp |
Genre | Adventure, Role Playing |
Tags | Action RPG, atlantis, Dark Fantasy, Dice, hobos, OSR, rules-lite |
More posts
- Fixed rules glitch in Artifice ExampleApr 28, 2021
- Updated layoutApr 27, 2021
- Cross post with Fair OnesNov 11, 2020
- Mechanics for entropy and lichesOct 14, 2020
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